Blog Category: Integrity
On July 1, 2013, sweeping new regulations for marketing to children take effect. In updating the Children’s Online Privacy Protection Act (COPPA) Rule, the Federal Trade Commission has extended its reach to new businesses and new information. Even if you were safe in the past, you may not be in this brave new regulatory world. Learn from the experts and avoid the pitfalls of COPPA compliance in the Digital Age…
Children’s sites get new methods to obtain parental consent; streamlined ‘frictionless’ and ‘commercially reasonable’ methods a boost to business, parent-friendly
Washington, DC (February 27, 2011) — The Federal Trade Commission (FTC) announced Friday that commissioners voted unanimously to approve The Integrity Children’s Privacy Compliance Program, designed by Aristotle International, as a “safe harbor” program under the Children’s Online Privacy Protection Act (COPPA). Continue reading
The Integrity Children’s Privacy Compliance Program is an age-verification and identification program that protects children’s privacy by helping websites meet the standards established by the FTC, and gives companies more responsible and commercially reasonable ways to obtain parental consent for children online. This innovative application of technology acquires a parent’s clear, unambiguous consent to help children safely enjoy age-appropriate websites.
The application was just approved by the FTC as a “safe harbor” program, as mapped out in the Children’s Online Privacy Protection Act.
Read the FTC’s release here.
Justice Department Ruling Boosts Aristotle’s Integrity Solution
State Lotteries, Online Gaming Operators Welcome Obama Administration Decision
Company’s technology for online age- and identity-verification already deployed by 8 of 10 largest gaming operators, state lotteries
Washington, DC (December 29, 2011) — Aristotle International, the leading provider of online age- and identity-verification today welcomed the new interpretation of the Wire Act, made public on Friday by United States Department of Justice.
The new opinion, drafted in September but released on Friday, clarifies that the 1961 law refers only to prohibition of online gambling on sporting events or contests, and not the use of the Internet to sell lottery tickets to adults.
The Irish Herald has an interesting story on Facebook accounts and children under 13 years-old on the social networking site (and some Facebook comments). The real question is how can Facebook claim anything on age verification when it does not verify any personal details against any secondary source, public or governmental?
Also most people do not display their year of birth, even in a private forum. So the ability to police this information via “crowdsourcing” is not really viable. If you consider the +5 year methodology of establishing a year of birth, you can clearly see that the Facebook child ages quite quickly into adulthood and adult content.
If you’re heading to Las Vegas for the Global Gaming Expo/iGaming Congress next week, be sure to check out our CEO John Aristotle Phillips on the Online Player Protection panel.
You can read more about John and the panel here.
Is it time for effective identity and age verification by social networks to finally settle underage advertisement and privacy concerns?
With the FTC and Congress considering “do not follow” regulation on the Internet, the Berkman conference hearing should be reviewed once again.
On the second year anniversary of the Harvard’s Berkman Center’s ISTFF meetings that explored the possibility for effective age verification in the protection of minors, one should review John Phillip’s testimony in September 2008.
The issue of pre-teen, teen or minor access to adult advertisement, or even to allow for advertisers to “follow” teen activities on the web are hot topics. As advertising technology has become more specific and powerful through the use of social networks, advertisers can trace every click of the mouse as a user navigates the web.
Senate hearings have been held recently examining how this more advanced advertising impacts the more vulnerable members of society and particularly the young. We think that use of age verification technology can be used to ensure that, at the very least, adults make adult decisions, and parents make decisions over their child’s activities on the web.
The following story is from the October 3rd, Sydney Morning Herald that really states a good case for online age verification. The article shares some important facts from Internet safety advocate Robyn Treyvaud … “when she asks a class of year 4 students if they are on Facebook, most put up their hands.
Ms. Treyvaud, who advises schools on cyber safety, said the children are naive about the impact of sharing personal information online and are influenced by hearing older children talking about Facebook.
‘Kids who are 10 don’t want to be 10 online. They want to be the cool 18-year-old and the reality is they can be,’ Ms. Treyvaud said.
The facts are there. Teens and even kids younger are creating accounts that are 18 and above on Facebook when they are clearly not adults. At 18 you get advertisements from alcohol companies, R rated movie trailers, and in the UK, gambling ads on Facebook. That is unacceptable.
For kids, the web is a wonderful resource and a great way to learn about the world.
But there are adult activities and content that have no place in a child’s life, or at the very least, should be under the control of parents.
Age verification technology such as Integrity is meant to empower parents to control the internet lives of their kids, or at least help minors make the right decisions on what content is appropriate. We hope that Facebook and their advertisers will start to address this area and actually assist parents, and empower them to control their children’s activities on the social web.
Casino Enterprise Management recently interviewed Michael Bolcerek, Aristotle’s Senior Vice President for Business Development for Integrity, for its show “Gaming Law News.”
Topics discussed include age verification and online gaming laws in the U.S. and abroad. Click link below to listen to the program’s podcast.
As my grandmother used to say, “There are always two sides to every coin.” And when it comes to the debate surrounding violent video games, no adage is more appropriate.
Yet the situation’s unfortunate as there is a middle ground.
Instead of looking for productive answers to selling adult content, both sides seem to be digging in deeper, falling back on tried and true philosophical positions which are certainly not productive to a real lasting solution.
While it may be a matter of debate as to whether video games add to violent behavior in minors, one cannot reasonably consider them to have a beneficial effect upon kids or a positive impression from parents.